I’ve been reading through the posts on this blog (http://arsludi.lamemage.com/) over the last couple of days, and I’m impressed by much of what the author has to say about RPGs in general. It’s gotten me thinking about my games more which is always a good thing.
We gave Donjon another try last week; this time with the full group. While I still like the game, the overall session wasn’t as fun for me. The more players you add, the less time each player gets to expand on the world, and the more reluctant the players seemed to be to make major changes to the world. (Most of the “creation” rolls devolved into a monster, some treasure, and some safety.) I also got really tired of rolling dice for the monsters. So, definitely a game I would pull out again when I don’t have all my players, but not something I would run again for the whole group.
So, I finally got around to watching this post-apocalyptic zombie movie, and I really liked it for all but the last 15 minutes. It reminded me of a wasteland Castaway. And I thought Will Smith did an amazing job as the “sole” survivor of a plague that’s killed almost everyone. However, add another character to the movie, in the form of a pretty refugee and her son, and the movie became just another “hero” movie. I mean, really, once you find out that there are other people still alive, the main character’s isolation and quest to redeem the Darkseeker zombies just seems sort of silly. Visually, the movie was quite striking, and the escaped zoo animals who are multiplying in the “wilds” of the city were a nice touch. I do now feel compelled to read the work on which the movie was based.
Pride and Prejudice by Jame Austen
Still working my way through this one. It’s better than I remember it being from an earler attempt, but it’s still a lot of talking about the same subject over and over. I can see how it is a proto-romance; so many films seem to still be following this formula for their romantic comedies.
Currently Playing on the Machine:
Might and Magic: Dark Messiah
While the fights tend to get a bit repetitive as the game goes on, and it’s more of a medieval fps than a role-playing game (just because you put points in skills doesn’t make it an rpg), it’s still a fun diversion. Steam had this on sale for $5 last weekend, so I figured I’d give it a shot. You play a character manipulated by others to recover a gem which leads to you recovering a skull. Along the way you can specialize as a rogue, wizard or warrior (or dabble in all three as I am doing). You kill dragons, cyclops, orcs, etc. It’s a fun little action game, and it’s a nice break from the grind of WoW. (Although my characters and my wife’s finished the Midsummer Fire Festival this week.)
This week my students are giving their group presentations on popular culture in the 1920s. And we’ll talk about the “acids of modernity,” as Lynn Dumenil labels them.